Great game. My only criticism is that the key to exit the game is right next to the key to move forward, making it very easy to quit the game by accident. Fix that and you're golden.
The Tortile Chamber
A downloadable game for Windows
A game about exploring a strange room. Made for Ludum Dare 37 in under 48 hours.
Controls (also explained in-game)
-Left/Right Click: Interact
-Esc: Free the mouse
If you experience a shader error, a shader free version is available.
A black and white version is also available if the cyan is giving you issues. This version can also toggle the dither shader by pressing P
Click download now to get access to the following files:
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Hey Your game is pretty kickass,
I'm working on a video project called time capsules focusing on game indie devs. It's similar to sending a message to your self in 50 years;
Only five questions for my documentary:
1. What feature in your game can the player not experience anywhere else?
2. What's the biggest personal obstacle you had to overcome in creating your game so far? (it could be super technical or anything else that you want to talk about)
3. Who helped you decide to become a game dev?
4. What feature of the game do you absolutely love that no one would probably ever find?
5. What do you believe video games mean to humanity?
First couple of episodes
if you have some game footage or even better developmental footage of errors or other stuff you'd like to show people who have never programmed a day in their life.
also best ways to contact you, and all social media you use because I'll be displaying those through out the episode.
I think if people dig the game and dig your story they might reach out for questions or colabs you really never know what can come of it.
do you think you'd be interested in being my guest?
I cannot however get past the "B" set of rooms. I can reach the room with the eye on a column and then get trough the 'hidden' pathway opposite of it, but except a new 'striped cube' there seems to be no way to progress further.
If you could drop a hint..., I'd be very much oblidged.